Roblox logo
Roblox

Principal Product Manager, Animation Tooling

Full-timeProduct Manager$170,000 - $214,000*
Remote US
Retirement benefits
Paid time off
Stock options
On-site amenities
When applying, please mention you found this role on WeLoveProduct - it helps Roblox track where great candidates come from 🙌

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. 

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. 

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

As a Principal Product Manager on the Roblox Studio team focusing on animation tooling, you will drive the vision and strategy for our tools that empower creators to bring characters and experiences to life. You will collaborate with a diverse team of engineers, designers, and other product leaders to deliver best-in-class solutions that enable our global community to create engaging 3D animations. Reporting to the Director of Product, Roblox Studio, you will be at the forefront of shaping the future of how creators, developers, and artists approach animation on our platform.

You will:

  • Define and implement the product roadmap for animation tooling within Roblox Studio, ensuring alignment with company and team objectives
  • Steer cross-functional teams (engineering, design, product marketing, etc.) to deliver innovative features that delight our users and streamline creator workflows
  • Partner with internal and external stakeholders to capture feedback, prioritize improvements, and ensure our tools meet evolving community needs
  • Include a data-informed approach to find opportunities for product optimization, iteration, and long-term growth
  • Help guide the vision for animation at Roblox, influencing broader company thinking and strategy around 3D character and environmental animation

You have:

  • Proven experience in building, shipping, or supporting animation tools or pipelines, ideally in a 3D-focused environment (such as games, visual effects, or animation software)
  • Experience working with and supporting animators either as a vendor or in a production environment
  • A deep understanding of the product life cycle, from concept to launch and ongoing support
  • A history of successfully collaborating with engineering teams and cross functional partners to deliver sophisticated, technical products on time
  • Bachelor’s degree or equivalent experience in Computer Science, Computer Engineering, 3D Animation or Games Production or a similar technical field
  • Passion for driving user-centric product decisions with an inclusive and strategic mentality

You are:

  • Collaborative and empathetic, able to balance user needs with business goals
  • An excellent communicator, with the ability to translate sophisticated concepts into clear, actionable insights
  • Visionary and strategic, ready to own end-to-end product development and guide future innovation in animation
  • Thorough and organized, with the ability to deliver on multiple priorities simultaneously

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits.

Annual Salary Range
$324,450$375,590 USD

Roles that are based in our San Mateo, CA Headquarters are in-office Tuesday, Wednesday, and Thursday, with optional in-office on Monday and Friday (unless otherwise noted).

You’ll Love: 

  • Industry-leading compensation package
  • Excellent medical, dental, and vision coverage
  • A rewarding 401k program
  • Flexible vacation policy (varies by exemption status)
  • Roflex - Flexible and supportive work policy 
  • Roblox Admin badge for your avatar
  • At Roblox HQ: 
    • Free catered lunches five times a week and several fully stocked kitchens with unlimited snacks
    • Onsite fitness center and fitness program credit
    • Annual CalTrain Go Pass

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations for all candidates during the interview process.

Questions & answers for this position
  • What is the type of contract for this position?
    The contract for this position is a Full-time contract
  • What's the salary range for the Principal Product Manager, Animation Tooling position?
    The suggested salary for this position is $170,000 - $214,000*
  • Is telecommuting possible for this position?
    Yes, telecommuting is possible for this position
About Roblox
Roblox Corporation is an American video game developer based in San Mateo, California.
Website
Industry
3D Technology, Gaming
Founded
2006
Size
1K-5K employees

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