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Apollo

Lead Product Designer (Remote, US)

Full-timeLead designer$165,000-$230,000*
Remote
Transparency
This job offer is closed.
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About Apollo

Founded in 2015, Apollo is a leading sales intelligence and engagement platform trusted by over 20,000 paying customers, from rapidly growing startups to the largest global enterprises. Our platform unifies a database of 250m contacts and 60 million business accounts with advanced intelligence and engagement tools, to help over 500,000 sales, marketing, and recruiting professionals to connect with the right person at the right time with the right message, at speed and scale. We're also ranked #1 in Satisfaction on G2 Crowd for Sales Intelligence & Sales Engagement and are used by 1M professionals worldwide.

In the last year, we’ve grown ARR 3x, quadrupled our active users, maintained profitability, and closed a $110M Series C led by Sequoia Capital in March of 2022 to fuel the next phase of our growth. 

Working at Apollo

We are a remote-first inclusive organization focused on operational excellence.  Our way of working ensures clear expectations and an environment to do your best work with ample reward.

Your Role & Mission

We are hiring a Lead Product Designer to help craft the future of Apollo. Product Designers are vital in helping us learn, test, and iterate to build the best experiences possible for our users. We appreciate designers who think deeply, speak clearly, love collaboration and feedback, and are always learning about best practices to master their craft!

Our Product Managers, Design, and Engineering teams are structured as Squads focused on several product core features. While working on one squad, you will be assigned to a product group alongside one Group Product Manager and one Engineer Director. You will also regularly collaborate with designers or design leaders from other groups to share learnings and ensure a cohesive user experience.

Daily Adventures & Responsibilities

  • Planning with Group Product Manager and Eng Director at the beginning of each quarter.
  • Providing planning guidance to your team.
  • Working with the Product Manager on your squad to help brainstorm, build & validate solutions to user problems & goals.
  • Working with Engineers on your squad to understand constraints, handoff designs, and run design QA.
  • Collaborating with your squad during Weekly Sprint planning & Daily Standups to ensure that we build the best experience.
  • Collaborating with other Designers to provide feedback, share + learn best practices & maintain a cohesive experience in the product.
  • Interviewing users to validate designs & learn about user problems.
  • Using & building upon our design system to update portions of your surface.
  • Collaborating with your squad to identify the highest impact areas to work on, develop hypotheses, test, and iterate.
  • Consistently integrating quantitative and qualitative data into essential product decisions.
  • Reviewing and coaching your small team.

Skills & Competencies

  • 8+ years of experience designing and shipping complex web-based products founded in data and customer insights.
  • You have expert design instincts & best practice knowledge to translate user problems, user goals, business objectives, and technical constraints into excellent product experiences to deliver quick turnarounds & shorten feedback loops.
  • You’re a self-starter who thrives in a fast-paced environment, working on multiple projects simultaneously.
  • You have experience creating and maintaining components across multiple product surfaces in Figma.
  • You are a voracious learner, constantly trying to learn how to improve customer experience and drive core metrics. Continuously learns new industry standards, staying up to date with how to get the most out of modern design tools, including Figma.
  • You are passionate about typography and copywriting and know how to write a simple, compelling microcopy to support your UI design.
  • You’re experimentation-oriented – You can conduct user interviews, analyze the results of interviews, form hypotheses, test hypotheses with users via prototypes or product experimentation, and iterate.
  • No big ego – we can uphold excellent rhythms within our Product Management, Engineering & Design squads because each member has respect for each other and has a shared understanding of the goals, vision, and principles that Apollo operates on.
  • You’re highly interested in user-centric design – we like to push each other to stay at the cutting edge of our field :)

Bonus

  • Lead a small team.
  • Content design experience.
  • Brand design experience

What You’ll Love About Apollo

Besides the great compensation package and culture that thrives in openness and excellence, we invest tremendous effort into developing our remote employees’ careers. The team embraces that we have a sole purpose: to help customers maximize their full revenue potential on the Apollo platform. This mindset opens us up to a lot of creative approaches to making customers successful at scale. You’ll be a significant part of a lean, remote team, empowered to really own your role as a proactive educator. We’re very collaborative at Apollo, so you’ll be able to lean on your teammates, even in adjacent departments, to help you achieve lofty goals. You’ll be supported and encouraged to experiment and take educated risks that lead to big wins. And, you’ll have a whole team remotely by your side to help you do it!

Questions & answers for this position
  • What is the type of contract for this position?
    The contract for this position is a Full-time contract
  • What's the salary range for the Lead Product Designer (Remote, US) position?
    The suggested salary for this position is $165,000-$230,000*
  • Is telecommuting possible for this position?
    Yes, telecommuting is possible for this position
About Apollo
Apollo is the all-in-one sales intelligence platform. Find leads, contact them at scale, and close more deals.
Website
Industry
Lead Generation, Sales
Founded
2015
Size
51-250 employees

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